Features
- Gapless playback
- Automatic updates
- Global hotkeys
- Desktop notifications
- Shuffle, both albums and tracks
- Repeat single track, album or whole playlist
- Playback from HTTP(S) sources, both livestreams and hosted files
- Supports Apple's HTTP Live Streaming (HLS) using FFmpeg
- Supports live metadata updates of continuous streaming servers, including Shoutcast, Icecast, Ogg Vorbis comments, and timed ID3v2 packets, where employed by the streamer
- CUE Sheet support, including embedded CUE Sheets in several formats
- Album artwork per track, both embedded and external, cached per unique image, in JPEG, PNG, GIF, WebP, HEIC, or AVIF format. HEIC requires macOS Mojave, while WebP requires Big Sur.
- Graphic equalizer
- Spectrum visualization in the toolbar
- Spatial Audio for supported devices, requires at least macOS Monterey
- Speed control and pitch shifting/time stretching using theRubber Band library.
Supported formats
- MP3 (including free format, up to 640kbps)
- WAV
- MPEG-4 container, including chapter support
- Matroska container, including chapter support
- AAC
- LC-AAC
- HE-AAC
- HE-AACv2
- xHE-AAC (USAC)
- Apple Lossless (ALAC)
- FLAC (including OggFLAC)
- Ogg Opus
- Ogg Vorbis
- AC3
- Windows Media Audio
- DTS
- TrueHD
- HDCD
- TTA True Audio
- TAK (Tom's Lossless Audio Kompressor)
- Monkey's Audio (APE)
- APL (APE Linking File)
- TwinVQ
- RealAudio
- ATRAC3
- Musepack
- WavPack, including DSD support
- Interchange File Format (IFF) including DSDIFF
- DSD Stream File (DFF)
- Wideband Single-bit Data (WSD)
- MIDI
- Shorten
- Tracker music via libopenmpt (supported formats).
- SID
- Game music
- GBS (Game Boy)
- NSF (Nintendo)
- SPC (Super Nintendo)
- VGM (Master System, Genesis/Mega Drive, Game Gear, etc)
- VGZ (compressed variant of the above)
- PSF (PlayStation)
- SSF (Saturn)
- DSF (Dreamcast)
- QSF (Q-Sound)
- USF (Nintendo 64)
- NCSF (Nintendo DS)
- 2SF (Nintendo DS)
- Organya (Cave Story)
- Streamed music via vgmstream
- Archive files
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